By GBGames, on February 27th, 2005%
While perusing my now even longer list of RSS feeds in Firefox, I found an article about Acrobatic Rabbits. It was a shareware blog, so I was curious. It basically describes how the blogger’s rabbits don’t have the will to even attempt to escape simple wire meshes. Simple obstacles are all that is needed . . . → Read More: Having Goals and Obstacles
By GBGames, on February 27th, 2005% One of my professors said this in class this past week regarding writing robust software:
You can make programs fool-proof. You can make programs idiot-proof. Unfortunately, fools and idiots rarely will use your software.
He then went on to say that usually software users are instead afraid or have no clue. He was . . . → Read More: Quote From Professor, Programming
By GBGames, on February 23rd, 2005% Recently I discovered Game in a Day, an event where individuals and teams try to make a game within 24 hours. Naturally you aren’t expected to make a full professional Quake clone, but it is possible to come up with something that is playable, no matter how crude. What’s really cool is that after your . . . → Read More: Game in a Day
By GBGames, on February 23rd, 2005% The Essential 50 is 1UP.com’s compilation of the 50 most influential games in video game history. I feel bad because some of the games I’ve only read about, such as Battlezone or Prince of Persia. Others bring back good memories, such as Super Mario Bros and Pac-man. I am making a point to go back . . . → Read More: 1UP.com presents The Essential 50
By GBGames, on February 21st, 2005% I am currently reading David Allen’s book Getting Things Done: The Art of Stress Free Productivity. I am not even half way through it, and yet I am already increasing my productivity by applying what I am learning.
The beginning of the book gives a general overview of the Getting Things Done (GTD) system. I . . . → Read More: Getting Things Done: Next Actions
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