By GBGames, on January 31st, 2005%
Yesterday I went to the monthly Chicago Indie Game Developer meeting. Basically we discuss what we’re doing regarding game development and make goals for the next meeting.
Part of me was disappointed since I didn’t really accomplish my goals. I wanted to have a command line Tic-Tac-Toe game ready, primarily since it would simultaneously improve . . . → Read More: Chicago Indie Game Developer Meeting
By GBGames, on January 30th, 2005%
I want to make games. I don’t want to make them just as a hobby, but I also want to have fun while I do this. What’s the point of going into business for yourself if you aren’t having fun?
I want to use Free and Open Source Software. People tend to . . . → Read More: How I Want to Make Games
By GBGames, on January 29th, 2005%
Within the past year, I realized that I could not only start my own game development business but also be quite successful at it. I was partly inspired by Steve Pavlina and partly by other people who have already gone into similar businesses for themselves. It’s a lot easier to see where you . . . → Read More: My Ability to Create
By GBGames, on January 28th, 2005%
There was a thread on the Indie Gamer forums regarding this article about piracy: Since When Do Pirates Have Lawyers?
The Home of the Underdogs basically host abandonware, software that is not longer commercially available. Problem is, under current copyright law, what they are doing is infringing on the rights of those who didn’t explicitly . . . → Read More: Software Piracy is teh Evilz!
By GBGames, on January 27th, 2005%
Well, I’ve done it. I’ve finally started a blog. How did I get started with blogs?
RSS. When I found that Firefox allowed me to use “active bookmarks” it went downhill from there. First it was just a few blogs, like Steve Pavlina’s, but then I found myself with a whole slew of feeds . . . → Read More: Welcome! or The First Post